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Patch 7.0.1 - Preview


Guest Masca

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PATCH NO FMANAGER (LEIA COM ATENÇÃO):

O membros vip's do fmanager terão link exclusivo e mais rápido?

Sim, eles usarão o servidor do forum, o qual ajudam a pagar com as contribuições de membro vip. O Link será disponibilizado aqui quando estiver aqui. Para se tornar vip: http://forum.fmanager.com.br/index.php?showtopic=9170

LINK PARA VIPS: http://www.fmanager.com.br/downloads,3,105,79.php

Os outros membros terão um link do fmanager?

Sim, o fmanager se ofereceu para ajudar na distribuição do patch oficialmente a sI como site afiliado. Portanto vocês terão um link disponível, mas será o mesmo do resto do mundo, portanto muita gente baixando deixa os links mais lentos.

LINK DO FMANAGER (não vips): http://patch701.fmanager.com.br/fm2007_701.exe

Terão outros links para outros servidores?

Sim, a SI vai distribuir o patch para outros membros afiliados e hospedar também em servidores conhecidos como rapidshare, megaupload e filefront.

Links:

http://rapidshare.com/files/5439239/fm2007_701.exe.exe http://www.fmedownloadcenter.com/files-upl.../fm2007_701.exe http://www.fmro.ro/701update.php

O patch sempre sai antes para seus sites afiliados, pouco antes. E este patch saiu hoje (dia 29) as 11 para os sites afiliados. Acontece que encontrou-se um erro no patch e a SI resolveu lança-lo amanhã (dia 30) depois da correção do mesmo. O prazo continua sendo cumprido, o de lançarem o patch no mês de novembro.

Football Manager 2007 v7.0.1

----------------------------

General

=======

- Fixed wrong player listed in international Set Friendly Instructions for replacement players.

- Fixed a display bug with the teams table on MLS manager’s achievements screen.

- Fixed player milestones declaring that a player was about to make a landmark appearance (e.g. 50th league appearance) for a club when in fact it was his debut.

- Fixed When you move a player to your reserve squad for <time period> the option is no longer available once this time period is complete, or when you manually moved him back to the first-team.

- Fixed when you move a player to the reserves for <time period> and then go on holiday, he comes back straight away.

- Fixed morale being too high across the board.

- Fixed a potential crash in some situations where data was edited in an unexpected way.

- Fixed an array access out of bounds warning when a team has more than 127 players in its squad.

- Fixed bug where matches in regional leagues would sometimes get played in full detail.

- Fixed a problem with the "Move Matches For TV" setting not being remembered sometimes.

- Fixed morale being globally too high in first season, and also made it less prone to extremes going forward.

- Fixed an issue where sometimes reading in a custom human manager picture caused an infinite loop/hang to occur.

- Attendances are now less peaky to form during the early part of a season.

- Improved Referee selection for matches.

- Adjusted manager fog to include full visibility for same division players.

- Updated Community Credits.

- If running up a second instance of FM07 it would clear down the FM temporary folder, which could subsequently corrupt a save game if you tried to save the game from the first instance of FM.

- Cut down number of injuries from low detail matches.

- "Time at club" manager record now reset for computer managers who get put out of jobs by human managers.

- Less high potential ability non-players created from blank potential ability at game start.

- Ensure that managers who give themselves a high reputation at the start of the game are less likely to be offered an international job too early on until they are at a club which is more established.

- Tweaked AI allocation of squad rotation/backup statuses.

- Any crash dump files are now generated in the user data folder ('crash dumps' sub folder) rather than in the FM installation folder.

- .cmp files now go in "comps" in the user data folder like everything else (and not in the FM installation data folder).

- Made interest from bigger clubs slightly more likely to trigger player wanting move to bigger club.

Newgens

=======

- Improved technical-mental-physical attribute balance in newgens and players with empty attributes in starting database.

- Newgens technical-mental-physical attribute balance retweaked a little when loading pre-patch saved game.

Board Takeovers

===============

- Fixed an issue with clubs promoted into active leagues without researched Chairman which caused a Board Takeover to occur.

- Improved criteria for a plc board takeover.

Scouting

========

- Fixed Scout Report using Offside as the initial "worst stat" rather than Passing (which has more to do with the player's general play).

- Fixed crash when trying to assign scout when there are more than 127 possible competitions to scout.

- Fixed an issue where a Scout could sometimes fail to spot an obviously highly talented newgen player.

- Scouts no longer provide excessive asking prices on their Report Cards.

- Users no longer get scout reports on USA draft players if they are not managing in the MLS.

- Fixed scout not always scouting next opposition.

Training

========

- Fixed bug that could cause some players' attributes to respond better or worse to training than should be the case.

- Players in German reserve teams no longer forced to do youth training schedules.

Transfers

=========

- Fixed extreme cases of high asking prices.

- Fixed a crash which would occur sometimes when negotiating MLS transfers.

- Fixed an issue with low asking prices for players in the Portuguese league (as well as similar sized/finance leagues too).

- Fixed player rejecting loan extension just before big game.

- Fixed issue where you could sign a player at the end of the forthcoming season.

- Fixed board accepting bid on behalf of the management which were way below players basic value.

- Reduced the number of obscure players being offered to Human clubs.

- German clubs no longer continue to release players outside of Transfer Windows.

- Clubs in "View Only" leagues no longer try to get rid of player's with a Squad Status better than "Not needed by the club".

- MLS roster cut down tuning. Teams try to keep their better players.

- Stopped teams from making multiple enquiry offers for same player.

- Stopped rich AI clubs from occasionally spending stupid amounts of money on non first team players.

Contracts

=========

- Fixed an issue where a news item would report a player signed a zero-year deal.

- Fixed an issue when a virtual player signed a youth contract which incorrectly triggered a news item suggesting he'd signed a professional contract.

- Fixed an issue where the Human couldn't offer a contract to a co-owned player after both bids had been accepted.

- Fixed being able to offer staff less than what they want without rewarding them with higher wages.

- Fixed crash when clicking 'View Summary' in news item when human manager takes over a club and their contract is N/A.

- Allowed free Mutual Termination of former player-manager's contract at club when Human manager takes charge (example Ipswich's Jim Magilton).

- Stopped Human user being able to slowly decrement a players wage by offering less wages in new contract talks.

- Added text to contract offer screen to indicate player's bonus demands.

- Reduced the number of youth players who are set for pro deals at start of a new game.

Finances

=============

- Fixed an issue where some Season Ticket money was not being calculated for all clubs in the first season.

- Fixed a problem where clubs could keep getting under soil heating upgrades.

- Lowered match day costs for small teams.

- Some tweaks to 'other' cost model for certain types of teams

- Tuned specific finances model for Argentina.

- Tuned specific finances model for Belgium.

- Tuned specific finances model for Brazil.

- Tuned specific finances model for Denmark.

- Tuned specific finances model for France.

- Tuned specific finances model for Germany.

- Tuned specific finances model for Holland.

- Tuned specific finances model for Poland.

- Tuned specific finances model for Spain.

- Tuned specific finances model for Slovakia.

- Tuned specific finances model for Slovenia.

- Tuned the amount of money you could get from merchendising feeder clubs down a bit.

- Lower tax burden from prior year profit (estimated) in first season slightly.

Media

=====

- Fixed minor player_bio logic where players joining a loan club talked about their ambitions for their contracted club.

- Fixed players being offered injections if they're unavailable for the next match.

- Fixed club former favourites being able to comment about themselves in news items.

- Fixed media saying a player has been in superb form in recent weeks when he hasn't played many competitive games.

- Fixed transfer window roundup news mentioning teams who have just been promoted from inactive leagues as the teams who have done the most transfers.

- Fixed being able to praise players recent form when he's only played in last match and not the ones before that.

- Fixed competition_bio runners-up string: "Although neither team have ever won the <comp>...".

- Fixed board becoming annoyed at 'persistent requests' when only one board request had been made.

- Fixed newly-signed player looking to learn from an idol who is currently away from the club on loan.

- Fixed Celtic being described as winning the Scottish League Cup zero times.

- Fixed controversial news items not coping when the aggrieved person is the same as the other incident person.

- Fixed duplicate news items about players being called up for international teams.

- Fixed issue with promotion media question response.

- Fixed player_bio logic where the interested club was the club the player was currently playing for.

- Fixed a 'controversial incident' being made newsworthy when the same team lashed the ball into the net seconds later!!

- Fixed news items being created where the previously-used formation and latest formation are identical. e.g. "Changed from a 4-4-2 to a previously untested 4-4-2".

- Fixed fans criticising you for negative tactics when the tactics weren't negative.

- Copa America cup stage now keeps teams from same group stage apart.

- Stopped tactical analysis news being generated for play-off second leg matches as it wasn't coping with the aggregate score line.

- Don't allow co-owned players who are not currently at the club to be regarded as potential replacements for injured players.

- Ensured that landmark game in charge news item is only generated before a competitive match.

Database

=============

- Hernia injuries are now included in the game.

- Fixed an issue with the Indonesian league not retaining enough players from the database.

- More UK based players are kept in the database now when any of the UK leagues is selected.

User Interface

==============

- Fixed players being sent to reserves until match fit then not returning all the time when match fit.

- Fixed being able to confirm your media comment on certain questions when the radio button had not been selected.

- Fixed slow down when changing year to view previous group stages in competitions.

- Fixed problem where continue button on menu bar would sometimes not stretch to fit the text.

- Fixed the team news panel summary from showing overall goals and instead it now shows league goals.

- Fixed a colour clash bug where sometimes teams would play each other both wearing red kits.

- Fixed 'Export' button not appearing clicked.

- Fixed action area arrows being cut off on Flexion Right skin.

- Fixed missing results when doing a staff search and using 'is not' <job> filter.

- Fixed a rare freeze when viewing a human's shortlist. This was caused by a player getting added to the shortlist twice.

- Fixed a problem where the training workload slider setting would not be stored sometimes.

- Fixed a bug where teak talk feedback could not be viewed for an assistant manager sometimes.

- Fixed kits being cut off on the team information screen when lots of information is present on this screen / larger kits are used.

- Disabled shortcut for changing users (Ctrl+Shift+C) while a new manager is in the process of being added.

- Player "Selection Details" did not show a scrollbar in some situations where it needed to.

- Double clicking on title bar during start up doesn't move the window slightly.

- If asking a coach to pick your team while on the tactics screen in a tactics-specific view, the tactic slider or popup button disappeared until you clicked the View menu again.

- The New Game Wizard is not shown if the last game was created with four or more nations.

- The "Show Wizard" menu item is disabled if the user picks more than three nations when setting up a new game.

- Nations on Job Security weren't displaying flags, causing text to be misaligned with clubs.

- News items with goalkeeper coaches or fitness coaches display specific coaching attributes instead of a generic one.

- Some panels on the manager snapshot screen were visible for national manager when they were club only.

- If panels were hidden on snapshot screen the entire box, including the header and menu were hidden, making the user unable to change snapshot panel for that sub-section.

- Disable "Shortlists" button on the staff search, because you can't shortlist staff, or save the staff search as a shortlist.

- On the person filter dialog (customise player/staff search filter) you could not use mouse wheel to scroll through various filter types.

- You couldn't delete bookmarks in a sub-folder.

- Oceania was selectable in the view menu of continents when starting a new game even though there are no active rule groups on this continent.

- If you started a new game from within a game, the initial screen title would keep the name of the old save game.

- Team finances salary panel now doesn't include wages of players paid by other clubs (loans and co-ownerships)

- Removed duplicated Employed filter rule from staff filter dialog and added Reputation filter rule

- In certain cases 'arrange friendly' and 'cancel friendly' buttons were hidden if you cancelled attempting to arrange a friendly.

- Opposition Player Instructions squad list would not always display the correct position for substitutes coming on.

- Opposition Player Instructions squad would display S247 or similar erroneous text for players having been sent off.

- When multiple players are selected, coach reports now work for all players and not just the first.

- Disabled load game from within a game when browsing off the match screen.

- Increased display time hints & tips both while saving/loading and on the FM Live panel slightly.

- Transfer delayed news was sometimes not displaying the new date properly in the news item.

- Added 2 more match highlight speeds between Slow and Normal and between Normal and Fast.

- When 2 humans play each other on the same PC with team talks handled by the assistant manager, the away team manager no longer gets forced to make a team talk.

- In certain situations changing the picture on the Add Manager Wizard did not update the displayed image (though it would use the correct image on the manager profile when actually adding the manager).

- Sometimes the "FM Live" or the "Hints & Tips" panel could be hidden when it should be shown.

- Manager snapshot panel was displaying some financial information about computer controlled teams - these are now hidden.

- There was a slight text overlay ('bleed') on some of the player comment/response screens.

- USY player status icon in Major League Soccer teams now takes you to a players transfer panel instead of not doing anything.

- Automatic squad numbers button now makes sure players picked for a match get squad numbers.

- You can now go to "Main Menu" from the "Options" menu if you are viewing a match from the Main Menu (i.e. loaded a pkm).

- Manager/coach release clause now appears on the contract offer screen when you add the clause.

- Manager snapshot panels displayed b-team (and possibly some other) players in the overall player stats summary when they had not played for the first team.

- In some situations the competition team stats panel only showed a limited number of teams (e.g. 'Conceded' stats).

- News items relating to fitness coaches now display somewhat more relevant information in the details panel.

- Transfer budget values for the 'personal message' news item and on the person search section could be slightly inaccurate due to using an approximate/rounded value.

- Edit boxes that had multiple lines (such as notes) cut off the upper part of the first line.

- Players on a saved shortlist (i.e. not the default one) would not show up with yellow text colour in player lists.

- Cannot view budgets from computer controlled teams now.

Competitions

============

- Fixed not being able to change players for Copa Libertadores.

- Fixed a crash when running the Northern Irish league in view only mode.

- Teams from the same group in the Copa America cannot play each other in the quarter final.

- Brazil U23 cannot qualify for the Confederations Cup through the Gold Cup.

- European Champions Cup and UEFA Cup group stages now use clubs own coefficients to seed teams instead of using the co-efficients of teams they have beaten in qualifying rounds.

- League history entries where a team finished 1st were being ignored when working out teams highest league positions.

- Stopped reserve matches being scheduled on 2 consecutive days.

- New European U21 Championship format implemented.

- When teams have multiple stadium moves planned, they now should go through on the correct dates.

- Correct teams take part in the 2006 Sudamericana Cup.- Max squad size for African Cup of Nation teams is 23 not 22.

- Corrected Sudamericana Cup format for the later rounds.

- Brazilian Champions now always play in the Copa Sudamericana.

- USA take part in the 2007 Copa America (previously there was a random chance they would not).

- North Americana Gold Cup: Only North American teams now take part in the competition.

- Updated Champions Cup Prize money.

- Wayne Rooney's international ban now gets updated properly after each match.

- Players are now correctly classified as Home Grown players when registering European Squads.

- U19 teams/leagues now used in Spain.

- Yellow cards in Friendlies don't count towards suspensions.

- Confederations Cup now takes place every 4 years.

Australia

=========

- Australian Institute of Sports (AIS) now cannot buy players

- Squad rules now do not include players on loan to or from clubs.

Brazil

======

- A team is now relegated properly from the Brazilian Pará State Championship.

- Guarani starting Brazilian Second Division with -3 points.

- Brazilian teams playing Copa Libertadores now don't play in Brazilian Cup.

- In Brazil emergency goalkeeper sub rule shouldn't exist.

- Brazilian Pará State Championship: If one of top 2 play Copa Libertadores in the same year of the Brazilian Cup, then the next team in line (the 3rd placed team in the 2nd phase) play the Brazilian Cup instead.

- Fixed wrong semi-final matches in São Paulo and Minas Gerais State Championship.

- Some tuning for promotions from inactive leagues.

- Brazilian Potiguar State Championship: Corrected the playoff schedule.

Belgium

=======

- Belgian Cup 6th round draw now takes place 3 weeks prior to game date.

China PR

========

- Fix for Chinese league foreigners rule: if 0 Hong Kong players in the squad, then we still can only have a Maximum of 3 foreigners in the club squad.

Colombia

========

- 2 U21 players now must be included in the squad for Colombian matches (one of whom must be U19).

Croatia

=======

- Fixed Croatia reserve leagues being setup.

- Fixed a warning to do with Croatian Cup when all leagues are selected and Croatia is set to 'View-Only'.

- Croatia U19 Second Division now has only one group of 16 teams.

Denmark

=======

- Danish Premier Division Wednesday scheduling update.

Ecuador

=======

- El Nacional of Ecuador in real life do not sign foreigners.

Czech

=====

- Fixed Czech First Division last 2 round matches not playing on Saturday.

Finland

=======

- African/Oceanic/Caribbean nations no longer treated as non-EU for Finland.

- Some Finnish competition dates fixed.

France

======

- French League Cup now has a maximum of 7 subs been able to be named.

- French League Cup later rounds format updated.

- Croatian players no longer treated as non-EU in France.

Germany

=======

- Stopped league games been scheduled at the same time as international fixtures.

Ireland

=======

- Removed Cross Border competition.

Italy

=====

- Siena docked 1 point in Serie A for late payment of taxes.

- Italian teams playing Champions League matches on Tuesdays get their Sunday match moved back a day.

- Penalty points reduction for Juventus, Lazio and Fiorentina.

- 2 points deduction for Sassari Torres (Italy, C2/A).

- Correct teams now play in the Italian C1 Super Cup.

Mexico

======

- Fixed Mexican First Division Repechaje seeding problem.

- Fixed wrong Mexican teams being entered into the Copa Sudamericana.

- Fixed wrong Mexican teams being entered into Primera A promotion final.

Norway

======

- Norwegian leagues now use 3 from 7 subs rule.

- Some Norwegian league date scheduling issues fixed.

- Bigger attendances for matches on the 16th May.

Poland

======

- Polish Second Division now has 2 TV games per week.

- Polonia Warszawa (Polish Second Division) have had their points penalty cancelled.

- Away goals rule now applies for Polish FA Cup.

- Polish league clubs can choose any squad number to be given to a player.

Portugal

========

- Portuguese Squad Selection rules fixed.

- Portuguese players can now get squad numbers over 30 at the start of the game.

Russia

======

- Set minimum stadium capacity for Russian Premier League to 10,000 seats.

Serbia

======

- Updated Serbian Disciplinary System.

- Updated Serbian Transfer Window dates.

- Players from Montenegro and Bosnia and Herzegovina can get second Serbian nationality 1 year after they come to a Serbian club.

Slovakia

========

- First Division games are no longer played when International Friendlies are been played.

South Korea

===========

- Fixed inappropriate naturalization in South Korea.

- Korean Reserve League format change.

- South Korean FA Cup now uses three out of seven substitutes.

- South Korean All Star Cup match date now 15/08 (national holiday).

- South Korean FA Cup match venue: lower division teams now play at home.

Spain

=====

- Updated number of Spanish Segunda Division TV games.

- Updated number of La Liga TV games.

Sweden

======

- Non-EU players in Sweden who have lived there for 3 years or more now don't count towards Non-EU player quota and at the same time don't gain Swedish Second Nationality.

Turkey

======

- Turkish Cup Revenue update.

Ukraine

=======

- Players from Russia, Uzbekistan, and Belarus now treated as foreigners in Ukraine.

- Ukraine High League schedule update.

- Updated transfer periods for Ukraine.

- Updated Ukrainian Cup.

United States

=============

- MLS wage cap adjusted from $350k to $310k.

Uruguay

=======

- Uruguayan Reserve and Youth Leagues updated.

Network Game

============

- Fixed an issue when using 'Declare Interest In Job' on a Network Client would use the wrong Human manager.

- Fixed a crash issue when the Network Client exits the game whilst on the Tactics screen.

- Fixed client crash when host quits game when client is adding a new manager.

- When a client machine is on holiday whilst the game saves, the save progress dialog now gets removed at the end of the saving process.

- Alliteration headlines no longer appear in English for clients using a foreign language when the server is running in English.

- If user tries to clear his team selection immediately after confirming it, the game will not allow the players to be unpicked.

Assets

======

- Updated Rotherham away kit image.

- Updated FC Twente, Roda JC and Sparta Rotterdam logos.

- Added Swansea player pictures

Match Engine Version History

============================

Match v543

----------

- Fixed ball thrown back to far at goal kick bug.

- Fixed unrealistic quick free kick shot.

- Fixed dribbling bug where players move ball 90 degrees and lose it.

- Tuned player interception judgement AI for longer passes.

- Sub keepers now only warm up if their on field counterpart is injured.

- Made hoofs up field a little more random in direction.

- Stopped occasional instance of players taking a simple interception early with their head and giving ball away cheaply.

- Players now check for near post and far post when deciding if a shot on goal is within their sights.

- Slight tweak down on keeper match ratings.

Match v544

----------

- Fixed a few keeper AI anomalies that caused dodgy goals.

- Fixed occasional slow headers back to keeper that get intercepted.

- Fixed human team marking opposite player flaw.

- Cut out some dangerous back passes.

- Tuned AI used of subs.

Match v545

----------

- Fixed another goalie AI anomaly re not picking up through ball.

- Fixed issue that caused human set piece tactics to change mid match.

- Reduced occasional instance of "ball thrown back too far at goal kick" bug.

- Reduced occasional extreme curve on pass.

- Reduced speculative ambitious passes that almost always fail.

- Reduced occurrence of strikers playing in dead central position making runs into channel unless they have the ppm for it.

- Stopped keeper trying to "narrow angle" when ball already beyond him ( Dudek sideways movement bug ).

- Made defenders more careful with making dangerous passes near own goal area.

- Made defenders keep closer eye on opponents even when their team has ball.

- Make players less likely to get caught in possession in area dangerous to own team.

Match v546

----------

- Fixed missing commentary just before red cards.

- Fixed dissent commentary being shown before red card commentary.

- Fixed obscure possibility of free kick being given just off pitch.

- Fixed sympathise and encourage causing occasional player unrest from team talk.

- Fixed AI bug where defending team would not track back in event of wayward backward header by team mate.

- Extra time now played before seeding decides result if applicable in match rules.

- Made subbed or red carded players disappear from pitch rather than lurk at edge of "tunnel".

- Made defenders a little more aware of interceptions when heading ball clear.

- Slight increase in chances of appropriate players attempting lobs.

- Stopped commentary stating team "wins division" when winning play off final.

Match v547

----------

- Fixed a few anomalies in AI team mentality choice.

- Fixed rearrangement of 541 formation when down to 10 men - wingbacks always retained now.

- Fixed over effective first time control of players receiving long high ball to run onto.

- Fixed obscure crash.

- Assistant manager now takes full charge of team when human on holiday.

- Reduced further risky dribbles by defenders in dangerous areas.

- Stopped end of period whistle being blown when player has good chance to score.

- Stopped player manager reacting to his own talk!

- Stopped "fight ball" variable being set when a player is running with the ball.

- Stopped keepers reacting to long balls forward unnaturally quickly.

- Made defensive teams time waste earlier ( not going to corners though ).

- Made players try to avoid intercepting at awkward heights when possible.

- Improved sensitivity of mentality slider in terms of player formation shape.

- Improved goalkeeper headed clearances.

- Cut down on clearances across own area.

- Cut down on yellow cards for minor fouls unless player has been persistent.

Match v548

----------

- Fixed occasional bug regarding injury probability caused by overload of non perfect pitch condition and high injury proneness.

- Fixed instance of keeper dribbling into trouble when over 30 yards from own goal.

- Stopped "incredible 40 yard strike" commentary line for shot on open goal from distance.

- Stopped attackers reacting to long balls forward unnaturally quickly.

- Stopped stranded keeper standing to watch ball that has rebounded off post.

- Rebalanced number of injuries in match and training accordingly.

- At set pieces, made defenders staying back more likely to stay on their original man longer as play develops.

- Made red cards for professional fouls slightly more likely.

- Slight reduction in incidences of high player aggression.

Galera, devido as reclamações pelo fechamento dos outros tópicos, decidimos abrir um novo tópico.

Esperamos que agora se limitem a comentar, criticar, elogiar, o patch e não fiquem com discussões xingamentos, e conversas fora do assunto.

P.S:Quando o patch for lançado, por favor não precisa criar um novo tópico, esse será atualizado por algum membro da equipe.

Espero com a colaboração de vocês.

Abraço, Masca.

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Postado

Aeeeeeeeeeeeeeee mais uma vez, um ótimo trabalho!!

Valeu Masca!!!

Alguem pode traduzir??

Abraços!

Postado

os caras nao sabem nem a regra do campeonato brasileiro

q o campeao vai para a sulamericana

os q estao na liberta nao vai para a copa do brasil

realmente o fm2007 foi feito nas coxas com relacao ao brasil, axo q somente para ser lancado primeiro que o cm e pegar o mercado

Postado

vao colocar o link aki!?!?!?

vai ter varios link neh!??

pq um so vai ficar carregado e foda pra baixar!

Postado
que horas o patch costuma sair?

na epoca do cm era as 16 h

agora do fm nao tem uma hora bem exata nao

Postado

Só uma coisinha:

NÃO DAMOS SUPORTE A CRACK OU NO-CD PARA PATCH OU PARA O JOGO

:)

Postado

eu tenho o jogo original, portanto não vou ter problemas com isso.

Postado

- Tuned specific finances model for Argentina.

- Tuned specific finances model for Belgium.

- Tuned specific finances model for Brazil.

- Tuned specific finances model for Denmark.

- Tuned specific finances model for France.

- Tuned specific finances model for Germany.

- Tuned specific finances model for Holland.

- Tuned specific finances model for Poland.

- Tuned specific finances model for Spain.

- Tuned specific finances model for Slovakia.

- Tuned specific finances model for Slovenia.

O que isso significa ??

Postado
eu tenho o jogo original, portanto não vou ter problemas com isso.

Eu também,isso são vantagens de se sacrificar e comprar oringinal.Eu queria saber o que siginifica isso:

Training

========

- Fixed bug that could cause some players' attributes to respond better or worse to training than should be the case

É isso ae :specool:

Postado
Só uma coisinha:

NÃO DAMOS SUPORTE A CRACK OU NO-CD PARA PATCH OU PARA O JOGO

:)

isso que dizer que quem tem o jogo falso vai ter problemas eh!?!?!?

Postado

Não é que vai ter problemas, mas se tiver problemas com que o jogo pediu o cd, não daremos ajuda.

Postado

mais inda bem que o pacth vai sair depois de uma longa espera vai sair UFFAAA ate que fim vou jogar hehehe!

CRACK SAI QUASE NA MESMA HORA QUE LANCA O PACTH AHUEHAUEH INFELIZMENTE !

SO VAI TER PROBLEMA PRA ACHAR O CRACK

Postado

vc que tem a versao digamos "alternativa" do jogo, pode pegar o crack, mas em outro site, pois aqui nao trabalhamos com esse tipo de coisa =X

Postado

Gente, vamo evitar falar do crack aqui, por favor, se não vai começar a virar zona. :thumbsup:

Postado

li com meu ingles mais ou menos umas coisas no forum da SI dizendo que ja tinha um link com o patch, mas ai o cara da SI disse que essa versão não era autorizada por eles...

será que vazo??

meio dificil né....

e pelo que entendi (posso estar errado) eles não confirmaram oficialmente o lançamento para amanha... dizendo que não gostariam de quebrar as esperanças de ninguem...

Postado

Parabens pela iniciativa ae!!! Os FManiacos agradecem!!

Agora uma duvida, depois que instala o patch ele corrige inclusive os saves??

Postado
Não é que vai ter problemas, mas se tiver problemas com que o jogo pediu o cd, não daremos ajuda.

eh bom especificar neh gui pra a glr que comprou o jogo falso nao baixar de otario!

afinal o link vai ta sobre carregado

alias

vai ser so um link!?!?!?

Parabens pela iniciativa ae!!! Os FManiacos agradecem!!

Agora uma duvida, depois que instala o patch ele corrige inclusive os saves??

kra isso ja foi falado mil vezes

corrige sim

mais o ideal eh começar um novo!

Postado
Parabens pela iniciativa ae!!! Os FManiacos agradecem!!

Agora uma duvida, depois que instala o patch ele corrige inclusive os saves??

Corrige, mas é recomendável inciar um novo save, para as mudanças surtirem um efeito maior.

eh bom especificar neh gui pra a glr que comprou o jogo falso nao baixar de otario!

afinal o link vai ta sobre carregado

alias

vai ser so um link!?!?!?

Não sei quantos links, mas sei que os membros vips ganharam link especial no FManager Network, e vai tar muito mais rápido. Hehhehe

Postado
kra isso ja foi falado mil vezes

corrige sim

mais o ideal eh começar um novo!

Valeu ae!! Mas não tinha lido ainda sobre isso... chato é começar um novo...

Postado
- Tuned specific finances model for Argentina.

- Tuned specific finances model for Belgium.

- Tuned specific finances model for Brazil.

- Tuned specific finances model for Denmark.

- Tuned specific finances model for France.

- Tuned specific finances model for Germany.

- Tuned specific finances model for Holland.

- Tuned specific finances model for Poland.

- Tuned specific finances model for Spain.

- Tuned specific finances model for Slovakia.

- Tuned specific finances model for Slovenia.

O que isso significa ??

Que melhoraram o sistema financeiro desses países.

  • Presidente
Postado

O patch era para ser lançado hoje, só que por algum motivo, a SIGames adiou para amanhã. Era hoje às 11 da manhã. Inclusive, baixei até.

Segundo o Marc, encontrou algum problema no patch.

Sobre os links, como disse, FManager terá 2 links exclusivos: um no FManager Network que somente VIPs podem baixar e outro link é de outro servidor onde todos podem baixar. Além de outros links que vão surgir como rapidshare, filefront...

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